HIGHPASS: I HP everything at 150 as a starting point. It really helps. I keep my kick and sub un-cut, but synths, hats etc all do. When producing electronic music, a lot of fx can cause low end fuzz and a lot of synths create low end artifacts. The idea is if you can't hear it well and it's not intentional, cut it out.
HEADROOM When I render I delete all HP EQs and SC compressors off each channel in my original. Once I load my stems into a new project I have a -7db limiter with -7 dialed in (I normalize my stems)
SIDECHAIN I do all my sidechaining in my mixdown. I like to make an instrument rack with compressors linked to kick, and snare separately and make a threshold macro. the release time is usually constant on all every channel depending on the feel of the song.
DYNAMIC EQ get one. get one now. big fan. Dynamic is on a lot of my stems becuase there are usually peaks that a normal eq cut wouldn't fix. If there is a lack of highs in the body of my kick but there is enough click a dynamic EQ helps a ton.
MASTER I usually master in my mixdown. I don't know why people render out and master separately. I like to be able to change small things in the mix to make my master louder. I use a maximizer, and dynamic eq (lows and highs usually). I had a phase with multiband compressors but a dynamic eq w/ rms compression seems to give me the results I usually want from a multiband.
tldr: highpass non bass at 150, leave headroom, normalize stems, get dynamic eq, sidechain in mixdown
-saken hav fuun
Submitted June 29, 2017 at 02:33AM by sakenmusic https://www.reddit.com/r/edmproduction/comments/6k6cfw/what_i_have_on_every_channel_in_a_mixdown/?utm_source=ifttt