Hey r/flstudio,
I’m back again in need of help. I’m having the same issue as before involving underruns and my CPU usage from FL Studio. This time I attached a screen recording of a playthrough to demonstrate what is happening.
I used the Primary Sound Driver for this recording (I’m unable to screen record using ASIO4ALL), but the issue remains when using other drivers.
Screen Recording Here
I realize the video quality isn’t the greatest, so a few notes: • CPU Usage at the top average about 70 throughout the video; the highest I saw it reach was 90 • I opened the mixer to show how few effects I have running; every instrument/sample has its own channel
This project has: • 4 instances of Serum • 1 instance of Sylenth1 • 3 instances of Massive • 13 audio clips
Does anyone have any idea what I can do to fix this issue? This is a relatively simple project that I started this afternoon, and even it is causing problems.
Link to my previous posts regarding this issue: Link 1 Link 2
Submitted May 26, 2017 at 06:27PM by PM_ME_UR_SIDEBOOOB https://www.reddit.com/r/edmproduction/comments/6djt0g/please_help_issue_involving_cpu_usagelatency_is/?utm_source=ifttt