So a while back I decided to kick myself in the ass and write an entire 8-track album, which I intend to have done by the middle of May. It's fully in the vein of my taste in progressive electronica and trance (influenced by everything from Solar Fields to BT to Jon Hopkins to Trentemøller to Shpongle), so a focus on deep, layered and intricate sound design is a must.
I'm working my way through Vespers' amazing course on the "Mod Method" of production, and according to him you need to finish almost all your sound design isolated from composition (both in process and actual project files). So far I am finding this really quite difficult. For me the musical and sound design aspects of electronic music are almost one and the same - textures are musical and vice versa - and I feel like designing sounds in the absence of my main project loop takes me out of a connection to my original idea and gets me lost in the intricacies of tweaking. I'm essentially asking myself to be more productive than ever before (I finished only two complete tracks last year), so I'm trying to structure my workflow so that it's less anarchic and more focused. But this is much easier said than done.
So do I just have to power through this and throw shit at the wall until I find a workflow and sound palette that makes sense, or are there any further tips y'all can give me?
Submitted March 24, 2018 at 04:59PM by wormholetoVega https://www.reddit.com/r/edmproduction/comments/86vjoo/how_to_effectively_balance_sound_design_with/?utm_source=ifttt