I have a patch in serum that has quite a large attack, where LFO1 is routed to the the level of each oscillator and the cutoff. The rate of the LFO is 1/8, with the point located one bar to the right of the start of the grid. So when I play the track back with other sounds, it is out of time due to the attack causing it to be delayed. I love the sound of the large attack, so I want to figure out a way to have it play in time. Is there a way to do this? Is there a way to ensure it is perfectly in time by delaying the track forwards a certain millisecond value? Let me know if I should explain more
Edit: Here is an example of a similar sound that I am working with, but it is synced perfectly in time in the track. The synth comes in at :17
https://youtu.be/8vyrokaxc9w
Submitted January 29, 2018 at 12:53PM by DJGravitii https://www.reddit.com/r/edmproduction/comments/7tt6y7/how_do_you_get_synths_with_a_large_attack_to_play/?utm_source=ifttt