Galimatias has become one of my absolute favorite electronic artists as of recent. I've looked around the internet, other forums, etc. (to very little avail) for months trying to deconstruct his style, as there are many elements, in his drums, sound design, arrangement, and melodies that I'd like to be able to blend into my own productions and my own unique sound. There is very little information on his music, probably because his tracks are perfectly inimitable; I am aware he uses heavy sidechaining on everything, lots of layered drums, low-passed ambient pads, lots of verbed-out, reversed field recordings and sound FX to add character and texture to tracks, perfectly modulated reverb, amazing manipulation of EQ + Compression, he's pretty much a master of his craft, and (I think), one of the artists closest to the "apex" of electronic music production. If anyone has any further insight to his style, and would like to discuss, it would be extremely helpful, and I think we could all learn something.
How do his kicks hit just right? I know the heavy sidechaing helps, but his kicks just thump so much smoothly in my speakers, than any of my own kicks (even ones from proffessional sample packs).
Any good unique sample packs that come to mind for layering these kind of snares and claps together to create dirty, textural, drums, but possess a certain smoothness as well?
Any insight into this sidechained "air-like, steam-sounding texture" at the beginning of fantasy? :08 seconds in https://soundcloud.com/alinabaraz/alina-baraz-galimatias-fantasy-1
As for the vocal effects, how does he get Alina's voice to sound so spacey, it complements the instrumentals perfectly. Of course her voice is already tremendous, but there is obviously a lot of vocal processing going on (Eq, reverb, bit of delay, pitch shifting)
How is his sound design so smoooooth, any time I open any synth and find myself trying to create something as smooth, it never turns out remotely close, and usually possesses a very rough-edge if you get what i mean. Closest I've gotten is stretching samples, but its still not the same.
Lastly, and links to ANY information that would be helpful, would be.. helpful lolol. I have a million questions I'm trying to find the answers to, but these are a few of em. Once again, imitation is not the end-goal, but i love many of these types of sounds and would like to be able to use some of them to create something new. Hopefully we can all learn something, lord knows i have just by sitting and analyzing his tracks in a spectrum analyzer for hours, but there's a lot more to learn :)
Submitted May 12, 2017 at 11:29AM by lap1slazuli https://www.reddit.com/r/edmproduction/comments/6armvk/deconstructing_the_modern_musical_genius_of/?utm_source=ifttt